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CPD


PDP (Personal Development Planning). You must document at least 30 professional development hours per academic year:                 
Date
Hours
Description of Activity
What was learned?
Accumulate Time
24/9/10
6
Liverpool trip
I went around the galleries looking at a variety of art. It helped open my mind to see how different art mediums can be used.
6
9/12/10
7.30 (in total)
Holiday to Disneyland in Paris
I went to Disneyland had a lot of fun but also went into the illustration part of the park which contained some the best illustrations and techniques that I have seen it gave me a great insight on how illustration started.
13.30
10/1/11
1.30
BBC film: Under The Mud
This was a localised film that I watched – I basically watched it due to the title sequences being illustrated by one of my tutors.
15
22/10/10
3
Intyce Design: Ice cream briefing
This was a brief that intyce design put together. He came in and pitched a competition design to us and I spent some time trying to create some designs for it too.
18
15/3/11
1.30
John Kelly BBC Film and Media Lecture
This was a talk about how to get into the television and media industry and what skills we would need to be accepted in the new BBC North Establishment.
19.30
The beginning of October
2
Mr. Consequence (Johnny McGee) Lecture
This lecture was all about the how crucial our decisions are and how they can reflect on our future and career.
21.30
24/3/11
2
C.V building lecture
This was a lecture that helped us build up a C.V that was to a professional standard so that we could stand out against other designers.
23.30
24/9/10
1.30
Cinema: Resident Evil Afterlife
This film was shot with the same cameras that were used in the film Avatar. ( New 3D )
25
11/3/11
2
Cinema: Sucker Punch
This film was different because of the way that it was filmed using an old camera effect and also all the main characters were women which hasn’t ever been seen in a blockbuster film.
27
5/4/11
3
PM+M exhibition
The exhibition showed the best of our designers work so this give me a great insight into the standard of work that needs to be produced to make exhibition standard and also win completions.
30